/*--------------------------------------------------------------------------
    This source file is part of Abraxas Game Engine
    For the latest info, see http://code.google.com/abraxasge/
    Copyright (C) 2009, Andrew LeRoy <aleroy@member.igda.org>
    ---

    This program is free software; you can redistribute it and/or
    modify it under the terms of the GNU General Public License
    as published by the Free Software Foundation; either version 2
    of the License, or (at your option) any later version.

    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with this program; if not, write to the Free Software
    Foundation, Inc., 51 Franklin Street, Fifth Floor,
    Boston, MA  02110-1301, USA.
--------------------------------------------------------------------------*/
#ifndef _Abx_ResourceManager_hpp_
#define _Abx_ResourceManager_hpp_


#include "AbxPrerequisites.hpp"
#include "AbxLongevity.hpp"
#include <loki/Singleton.h>


namespace Abx
{
//    class _AbxExport ResourceManagerImpl
//    {
//      public:
//        ResourceManagerImpl(  );
//        ~ResourceManagerImpl();
//    };
//
//    inline uint32 GetLongevity(ResourceManagerImpl*) { return SLT_RESOURCE_MGR; };
//
//    typedef Loki::SingletonHolder< ResourceManagerImpl,
//                                   Loki::CreateUsingNew,
//                                   Loki::SingletonWithLongevity
//                                 > ResourceManager;
} // namespace Abx

#endif // _Abx_ResourceManager_hpp_
